VR training: chemistry lab — Designing a chemistry lab simulation
Context
Chimistes sans Frontières wanted a virtual laboratory so that secondary school students in remote areas could take part in chemistry lab sessions.
Stakes
Reproduce every step of a real lab session faithfully in VR, in a charity context where the project also had to help win over future supporters.
My role
Writing the full XR design document — concept, gameplay, user journey, art direction, audio, technical constraints — working from the teaching path the client provided, then handing over to the developers through user stories.
Outcome
A first experience that worked, and that helped the client win the support of UNESCO and of major chemistry groups.